Wow this needs a lot of work. First of all 60 cards is a big no no. The max on any deck is 42. I personally reccomend running malefic GK cause its more consistent and more ways to win other than malefic. Pure malefic dont give a lot of options. All there about is power. Which these days can be stopped with simple trap cards. (unfortunatly i dnt have my malefic gk recipe at the moment but ill post it later but for now ill fix what you already have)
+1 malefic cyber end
+1 malefic stardust
-3 vorse raider
- all genne ware wolf
- all alexandrite dragon
- gogogo gigas
- earth bound immortal
- emperor sem
- big shield gardna
- big eye
- breaker
-owl of luck
- lava golem
- soul exchange
-darkworld shackles
-cost down
-swords
+ different dimmension reincarnation
- trap hole
- nightmare wheel
+ compulsory evac unit
+dimmensional prison
(tbh i didnt keep track of deck numbeers but all the + means they got to be in there and - means scrap it)
__________________IT AINT OVER TILL THE LAST CARD HAS BEEN PLAYED